{"id":4354,"date":"2024-08-30T10:05:11","date_gmt":"2024-08-30T10:05:11","guid":{"rendered":"https:\/\/entreled.eu\/why-digital-games-are-useful-while-teaching-pupils-with-learning-difficulties\/"},"modified":"2024-08-30T10:05:11","modified_gmt":"2024-08-30T10:05:11","slug":"why-digital-games-are-useful-while-teaching-pupils-with-learning-difficulties","status":"publish","type":"post","link":"https:\/\/entreled.eu\/it\/why-digital-games-are-useful-while-teaching-pupils-with-learning-difficulties\/","title":{"rendered":"Why digital games are useful while teaching pupils with learning difficulties?"},"content":{"rendered":"<p>Digital games are often designed to be interactive, engaging, and adaptable, making them effective tools for helping students with diverse learning needs.<\/p>\n<p>96% \u00a0of teachers \u00a0recognize \u00a0motivation as \u00a0the \u00a0most \u00a0important benefit \u00a0of using digital games. Digital games lead to \u00a0improved \u00a0learning \u00a0(95%), \u00a0immediate \u00a0feedback \u00a0(94%), personalized \u00a0learning \u00a0(93%), \u00a0using \u00a0them \u00a0as \u00a0rewards \u00a0(92%), promoting collaborative \u00a0learning (92%), providing opportunities for \u00a0learning \u00a0new \u00a0technologies \u00a0(89%), \u00a0developing \u00a0critical thinking\/problem \u00a0solving \u00a0skills \u00a0(88%), \u00a0encouraging \u00a0creativity (88%), and providing opportunities for dynamic learning (82%), were identified by teachers \u00a0as potential benefits \u00a0of using digital games in the classroom, figure 1<a href=\"#_edn1\" name=\"_ednref1\">[i]<\/a>.<\/p>\n<p><img fetchpriority=\"high\" decoding=\"async\" class=\"alignnone wp-image-2449 size-full\" src=\"https:\/\/entreled.eu\/wp-content\/uploads\/2024\/08\/8_vavm_08.png\" alt=\"\" width=\"787\" height=\"532\" srcset=\"https:\/\/entreled.eu\/wp-content\/uploads\/2024\/08\/8_vavm_08.png 787w, https:\/\/entreled.eu\/wp-content\/uploads\/2024\/08\/8_vavm_08-300x203.png 300w, https:\/\/entreled.eu\/wp-content\/uploads\/2024\/08\/8_vavm_08-768x519.png 768w\" sizes=\"(max-width: 787px) 100vw, 787px\" \/><\/p>\n<p>So, we have quite a few benefits, let\u2019s tackle longer on some of those<a href=\"#_edn2\" name=\"_ednref2\">[ii]<\/a><\/p>\n<p>First of all, enhanced motivation and feedback, as digital games are often more engaging than traditional learning methods, which can be particularly important for students with learning difficulties who may struggle with attention and motivation. Also games often provide instant feedback, which helps students understand what they did right or wrong and learn from their mistakes in real-time.<\/p>\n<p>Further on, personalized learning, as educational games adjust the difficulty level based on the student&#8217;s performance, ensuring that they are neither too challenged nor bored and allow students to learn at their own pace, and they can repeat levels or concepts as often as needed without feeling pressured.<\/p>\n<p>To continue, development of cognitive and motor skills. Games can help develop problem-solving skills, memory, and critical thinking. For example, puzzle games can enhance cognitive flexibility, while strategy games can improve planning and decision-making abilities. \u00a0Games that require precise control, such as those involving a mouse or touch screen, can help improve fine motor skills and hand-eye coordination.<\/p>\n<p>Very important benefit is building social\/collaborative skills as multiplayer or cooperative games can help learners to develop social skills, such as communication, teamwork, and empathy and also provide a safe environment where students can experiment, make mistakes, and learn from them without fear of judgment.<\/p>\n<p>Moreover, reducing anxiety in learning new technologies, as the gamified nature of learning games often reduces the pressure to perform in in new topics and technological means, which can help reduce anxiety and improve confidence in students with learning difficulties.<\/p>\n<p>And finally &#8211; encouraging independence and creativity as games often allow students to take charge of their own learning, introducing innovative activities, encouraging independence and self-regulation, which are crucial skills for students with learning difficulties.<\/p>\n<p>So, all things considered, learning digital games can be a powerful tool in supporting pupils with learning difficulties. They provide a dynamic, adaptable, and motivating learning environment that can address various educational challenges while fostering essential cognitive, motor, and social skills.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"#_ednref1\" name=\"_edn1\">[i]<\/a>\u00a0\u00a0 Researchgate \u201c<strong>Digital games in the classroom: Benefits and Barriers\u201d, published 12\/2022<\/strong><\/p>\n<p><a href=\"https:\/\/www.researchgate.net\/publication\/366669813_Digital_games_in_the_classroom_Benefits_and_Barriers\" target=\"_blank\" rel=\"noopener\">https:\/\/www.researchgate.net\/publication\/366669813_Digital_games_in_the_classroom_Benefits_and_Barriers<\/a><\/p>\n<p><a href=\"#_ednref2\" name=\"_edn2\">[ii]<\/a> National Library of Medicine <strong>\u201cThe impact of digital educational games on student\u2019s motivation for learning: The mediating effect of learning engagement and the moderating effect of the digital environment\u201d<\/strong>, published January 11, 2024,<\/p>\n<p><a href=\"https:\/\/www.ncbi.nlm.nih.gov\/pmc\/articles\/PMC10783726\/#:~:text=Digital%20educational%20games%20are%20not,thinking%2C%20and%20problem%2Dsolving\" target=\"_blank\" rel=\"noopener\">https:\/\/www.ncbi.nlm.nih.gov\/pmc\/articles\/PMC10783726\/#:~:text=Digital%20educational%20games%20are%20not,thinking%2C%20and%20problem%2Dsolving<\/a>.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Digital games are often designed to be interactive, engaging, and adaptable, making them effective tools for helping students with diverse learning needs. 96% \u00a0of teachers \u00a0recognize \u00a0motivation as \u00a0the \u00a0most \u00a0important benefit \u00a0of using digital games. Digital games lead to \u00a0improved \u00a0learning \u00a0(95%), \u00a0immediate \u00a0feedback \u00a0(94%), personalized \u00a0learning \u00a0(93%), \u00a0using \u00a0them \u00a0as \u00a0rewards \u00a0(92%), promoting [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":2468,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-4354","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-non-categorizzato"],"_links":{"self":[{"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/posts\/4354","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/comments?post=4354"}],"version-history":[{"count":0,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/posts\/4354\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/media\/2468"}],"wp:attachment":[{"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/media?parent=4354"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/categories?post=4354"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/entreled.eu\/it\/wp-json\/wp\/v2\/tags?post=4354"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}